Now
What we are building and improving at the moment.
Your own designs, templates and brands
- Import a layered SVG from any design tool and keep its look, with fields you can edit.
- A brand creator, and one brand applied across a whole production.
- Text that fits its box for short and long values.
- More catalog designs with their own layouts, type and motion, not colour swaps of one design.
Graphics from your AI agent
- Ask Claude Code, Codex or another agent for graphics and get them straight into a production, its rundown ready, or into your library.
- Graphics from a brief nobody has tried before that play first time on CasparCG and in a browser source.
The editor
- Select, move, restyle and animate the parts of an imported design without rebuilding it.
- A timeline for In, steps, Out and loops, with keys and easing you can see.
- Text, shapes, images and a simple pen, and a saved graphic that reopens exactly as it was.
Controls for any graphic
- Quiz, score and clock controls that work on graphics someone else drew.
- Controls that come from the graphic's own states, so a new kind of graphic needs no new code.
- The operator never sees code.
Productions and playout
- Clips and audio that play reliably from the rundown on CasparCG, with volume and loop.
- Productions a team shares: members add graphics, and the show runs when its creator is away.
- vMix and SPX walked through a real show, and CasparCG and OBS kept working.
OGraf, the open standard
- Every exported graphic passes the official OGraf checker and plays in other OGraf renderers.
- Field definitions that follow the standard.
Next
What comes once the current work is done.
OGraf packages from other tools
- Compliant OGraf packages made elsewhere play through NoaCG Playout, kept safely apart from the rest of the show.
- Then the OGraf Server API on NoaCG's output.
Later
Planned, not started.
Live data
- Graphics that take their values from data, APIs and feeds, not only typed fields.
- Data changes values and never runs the show: taking to air stays the operator's press.
Rendered video
- Video projects are paused, not dropped. The live tools come first.